A closer look at Wii Sports!

    This time around, I’m reviewing Wii Sports, for the Nintendo Wii. This is the game that came packaged with the console itself, for free. Because it was free, this review is going to be fairly lenient. For many, this is the first experience with the Wii, which makes an important first impression.

    For those of you unfamiliar with the concept of the Wii, the controller is simplified and has various motion sensors on it, allowing its movement to be tracked in three dimensions. The graphic capabilities aren’t on par with that of the PS3 and Xbox360, but the Wii is considerably more powerful than Gamecube.

            As for the game, there are five sports on it. There is tennis, bowling, golf, baseball, and boxing. While all of these games are fun, some are better done than others. Also, they are all simplified quite a bit, which makes them easy to just pick up and play. If you’re looking for a detail-heavy, serious sports simulation game, you’re going to have to look elsewhere.

            For the most part, the controls handle very well and exactly as you would expect. However, as I said, not all the games are equally polished. Boxing and golf definitely needed more development time. The control is often inaccurate and sometimes frustrating. While they are still fun, you can’t take them too seriously or you will be very disappointed.

However, the other three all feel very good. Bowling is definitely my favorite of the group, and the controls work perfectly. Some of the pin physics feel off sometimes, but it’s a very enjoyable experience.

Tennis is incredibly simple, your characters move on their own, so all you need to do is swing. It’s similar to a glorified pong, but it can definitely get intense between you and your friends. Again, there are some minor issues with control, but very rarely will they affect your match.

Last is baseball, probably my second favorite. You alternate between pitching and batting, and play 3 innings total. Batting is straightforward: wait for the ball to come and swing. With pitching, you have 8 different pitches to throw (four overhand and four underhand) and can alter where in the strike-box you throw them. Also, your swing and pitch speeds are translated directly to the game by the remote, so you get a good feeling of what you’re doing. Again, like tennis, the game is simplified, with all base-running and fielding being taken care of by the computer.

            The music is very basic, as are the graphics, but it creates a very inviting, non-intimidating atmosphere. Also, it imports the characters you can make, called Mii’s, and puts them into the games. Anyone can pick up and play this game, which was proven to me when most of my family saw me playing and decided they wanted to join in.

As I said, this was a free game and I’m going to be lenient on the grading. For an introduction to the Wii, this game works beautifully, and I give it an eight out of ten.